Module: Card::Assets

Defined in:
mod/assets/lib/card/assets.rb

Overview

Provides methods to refresh script and style assets

Constant Summary collapse

REFRESHED =
"ASSETS_REFRESHED".freeze

Class Method Summary collapse

Class Method Details

.active_theme_cardsObject



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# File 'mod/assets/lib/card/assets.rb', line 43

def active_theme_cards
  style_rule = { left: { type: :set }, right: :style }
  Card.search(referred_to_by: style_rule).select do |theme|
    theme.respond_to? :theme_name
  end
end

.inputter_typesObject

FIXME: if we need this (not sure we do? see below), these types should probably be in a basket so that monkeys can add them.



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# File 'mod/assets/lib/card/assets.rb', line 9

def inputter_types
  [JavaScriptID, CoffeeScriptID, CssID, ScssID]
end

.make_output_codedObject



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# File 'mod/assets/lib/card/assets.rb', line 39

def make_output_coded
  asset_outputters.each(&:make_asset_output_coded)
end

.refresh(force: false) ⇒ Object



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# File 'mod/assets/lib/card/assets.rb', line 13

def refresh force: false
  return unless force || refresh?

  inputters = standard_inputters

  # typically nonstandard inputters are standard cards, so their events
  # should manage normal (non-forced) refreshing.
  # (standard_inputters, by contrast, are in code, so this refreshing is
  # needed eg in development mode to detect changes)
  inputters += nonstandard_inputters if force
  Cache.populate_fields inputters, :asset_input, :asset_output
  Virtual.cache.read_multi(inputters.map { |i| [i, :asset_input].to_name.key })
  inputters.each(&:refresh_asset)

  generate_asset_output_files if force
end

.wipeObject



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# File 'mod/assets/lib/card/assets.rb', line 30

def wipe
  Auth.as_bot do
    %i[asset_input asset_output].each do |field|
      Card.search(right: field).each(&:delete!)
      Virtual.where(right_id: field.card_id).destroy_all
    end
  end
end